From project to initiative – the past, present and future of Gaming ohne Grenzen

April 22, 2024

Melanie Eilert

Melanie Eilert

Accessibility Advocate

Sven Radtke

Sven Radtke

Extra-curricular Media Educator


16:55  -  17:25

The project Gaming ohne Grenzen was launched at the beginning of 2020. The aim was to test games for accessibility in mixed-abled youth groups as part of media education work outside of schools. The pandemic made it difficult to get started, but it also opened up opportunities for other focal points. In addition to youth work, Gaming ohne Grenzen became an important player in raising awareness of accessibility in digital games in the German gaming industry.

FULL SCHEDULE