Audio Aim Assist in Sea of Thieves – lessons learned

April 22, 2024

Xander Ashwell

Xander Ashwell

Director of Accessibility & UX


14:40  -  14:55

Sea of Thieves is 6 years young, and we’re still shipping accessibility improvements on a regular basis. Learn about how we developed Audio Aim Assist into Sea of Thieves, it’s origin story, and lessons we learned on the way.

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