Cut into the layers of Blind Bake, a dough-lightful puzzle game where one player takes on the role of a blind croissant, while another strategically deploys chorusing confections to guide the way! This experimental game, cooked up at the Global Game Jam and rising to victory as the proud recipient of ReadSpeaker’s accessibility prize, serves up a unique experience that aims to showcase and teach effective audio navigation through 3D levels. In this talk we’ll roll out the core gameplay, exploring the ingredients that make effective audio navigation, sprinkled with developer insights and feedback from gamers without sight.