Automated Testing for Subtitle Accessibility in Games

September 30, 2025

Ian Gauk

Ian Gauk

Software Engineering MSc student


13:40  -  13:55

With tight production schedules and countless features to test, accessibility issues—like subtitle errors—can easily slip through the cracks. This technical talk explores how modern tools such as speech recognition and optical character recognition (OCR) can be leveraged to build an automated testing pipeline for subtitle accessibility.

FULL SCHEDULE