Accessibility as a Product Metric: How to Advocate for It with Business Stakeholders in Mobile Games

April 27, 2026

Alla Osipenko

Alla Osipenko

Product Manager


14:15  -  14:30

Accessibility is often deprioritized in mobile game development because the fast-paced nature of the industry leaves little room for it in production pipelines. This talk offers practical frameworks for translating accessibility into product metrics, retention goals, and ROI, so you can advocate for it with the stakeholders who make decisions about budget, development priorities, and release timelines.
FULL SCHEDULE