Ryan is a digital interactive artist, programmer, and video game designer currently focused on narrative VR, serious, and accessible games. The first decade of his career was spent as a UI/UX designer, programmer, and software architect for Davita Healthcare, a Fortune 500 company. Ryan currently serves as a Creative Director and Head of Narrative for Numinous Games, a studio he co-founded in 2012.
Numinous Games first title, That Dragon, Cancer, was created as a poetic memorial to Ryan and his wife Amy’s third son Joel, and Joel’s fight against terminal brain cancer. That Dragon, Cancer went on to receive broad critical praise, winning a BAFTA award in 2017 for innovation as well as a 2016 Peabody / Facebook Futures of Media award.
September 28, 2020
14:50 - 15:20