Working in the video game industry since 1998, as Creative Director, Game Director, Level Design Director and International Design Trainer. Expert in Game Design, Level Design and Virtual Reality. Olivier has had the opportunity to work on more than 13 games, including Assassin’s creed 2, Far Cry 4, Splinter Cell Blacklist, Rayman Origins and Eagle Flight. Recently as Game Director (associate) on Assassin’s Creed Nexus VR, directing the Accessibility team.
Specialties: Creative & Game Direction, VR.