Drew is a Design Specialist at Blizzard Entertainment, with a focus on Accessibility and UX. Rocking roughly 18 years of experience in the games industry he can boast having shipped 12 projects, 8 as lead designer, with multiple lined up in the pipe. He’s run the gamut of design, from levels to systems, and most recently focused heavily on accessibility.
He believes inclusivity is critical for the industry and is spear heading the concept of design for one extend to many. Most recently he’s been the accessibility lead for Diablo 2: Resurrected and has been kicking up 20 year old content for a modern audience, after all, Hell welcomes all.