Making Accessibility Fun by Adding A Gun

October 9, 2023

Nick Kaman

Studio Head


14:30  -  14:45

In this talk, Nick explains why and how his team at Aggro Crab were determined to add accessibility into Another Crab‘s Treasure, a game in the soulslike genre which is infamous for lacking these sorts of options. You will find out why “giving the player a gun” makes a game more accessible.