Noise to Nuance: A Deaf Perspective on Sound Design

October 10, 2023

Morgan Baker

Morgan Baker

Game Accessibility Lead

14:30  -  14:45

Through volume controls and output devices, there are plenty of ways to make games more accessible to Deaf and Hard of Hearing players. But how can we take our accessibility to the next level by considering clarity, simplicity, and consistency within the design itself? This session is an exploration of how to think about accessible and inclusive sound design from a Deaf person’s perspective.