Accessibility As A Design Pillar

October 21, 2019

Johnny Wallbank

Founder & Freelance Games Designer

14:50  -  15:05

This talk will explore the development process of a single button platformer for PC and mobile platforms, ‘Bubbles the Cat’.

It will look at how the game’s prototyping and iterative design was guided by core accessibility design pillars, as well as the challenges faced in making a game simple to play whilst still retaining depth for advanced players.