Cognitive Accessibility 101: Gaming Edition

October 22, 2018

Jamie Knight

Senior Research Engineer


11:40  -  12:20
Main theatre


Join us as we explore gaming through an autistic lens. How can we aid users in receiving, processing and acting on the information found in the game world?

A talk about what cognitive accessibility looks like and how can we ensure the experiences we create are playful for the widest possible audience.
FULL SCHEDULE