Bridging the Gap Between Academia and Industry: Recent Trends in Academic Research on Game Accessibility

April 6, 2021

Kathrin Gerling

Kathrin Gerling

Assistant Professor

10:10  -  10:40

 In my talk, I will give a general introduction to academic research, how it can contribute to game development, and will summarize recent trends in HCI and Games Research that focus on games and disability. Drawing from these examples, my talk will close with a reflection on what can (and cannot) be learned from these projects, and how researchers and game developers can join forces and bridge the gap between theory and practice to create games that provide meaningful experiences for all players.